Monday, 29 June 2009
Project evaluation
Remark on the assignment
First there are some issues to say about the design brief for this assignment.
Without the possibility to use any text it would be hard to provide a tourist pedestrian map with a wide scope of rich information. Of course this will be a great challenge.
If you would like to go shopping it will be matter for argument if you would prefer to do this before visiting the cultural treasures or maybe in the end when you have the time left.
The size of the proposed screen is excessive and would take away any sunlight at the railway station. The energy required for the 48 m2 LCD screen would be equally excessive and is not a good idea when inducing awareness regarding the scarcity of natural resources.
The recommended walking route misses out on really important and interesting sightseeing spots such as; the market square, the Vermeer museum and the canal houses on the Oude Delft and Koornmarkt.
And finally, what are the intentions of the test results? Why does there have to be a significant difference between two maps which are having a different purpose?
In our interpretation of the assignment we used the results to create the final redesign. But the changes done in the final design will make the difference between both maps more conspicuous again, something we had to avoid in the test design.
Result of the final map
Anyway we had to create the pedestrian map in A3 format. The test results encouraged us to do some improvements on the tested map to create the final map design.
During the test the responses on the questions were often surprising. Some details on the map which we expected to be clear for everyone were frequently misinterpreted. For example the landmarks got mixed up with the impression pictures. To avoid this confusion the impression pictures got integrated in the background by a grey frame. The beginning of the route was recognized by just half of the respondents. In the redesign we added an arrow to pinpoint the starting point of the route. Other respondents contemplated to go first to the place where most of the landmarks and icons were located, some of them would not even use the route but walk straight ahead. In the final design the landmarks and icons got equally spread over the route.
Recommendations
For the large format where the map will be displayed in, the city plan could have been more detailed. In the current map the icons are just placed to give a first impression. In the larger version the icons for restaurants, bars and shops should be placed on every location where a business owner would like to advertise his place.
All interesting landmarks / sightseeing spots of Delft should be made visible on the plan. If we would do this in the smaller A3 format the map will probable look to chaotic.
Sunday, 28 June 2009
Final Version
Background studies
Thursday, 25 June 2009
The changed maps after receiving feedback


Above can be seen the Museum and the Shopping map with the changes we have made after receiving the feedback on our presentation. The actual map with the route is now in the center and on both sides are photographs wich will indicate what can be seen on the route. These pictures are different for both maps.
Also, the landmarks are more visible and differentiate from both maps aswell. On the museum map only the museum landmarks and icons are shown so people would get attracted to walk towards the most landmarks they see and in this way they automatically will follow the correct route and viceversa for the shopping map.
Because we wanted the map to stand out, the surrounding area is shown with a lower opacity.
Tuesday, 9 June 2009
Feedback first concept presentation
The basic map designs with landmarks

Monday, 8 June 2009
The design of the recommended routes
On the image below there are shown different designs of the same route, clockwise and counterclockwise.
There are different ways to manipulate someone to take a certain route within the map.
But because the two different maps have to look similar on first sight, the differences between the two will have to be subtle.
On each of the six different designs of the route shown above, there can be seen that the route contains a gap on the cross-section. This will make people follow the route going forth in one piece, because that will be the most logical for them.
Of course a clear and well known way to show a direction is by using arrows, as are used in the two lower left corner designs. Another way to clearly make a certain direction visible is to start busy and slowly bring it down, like the two designs in the lower right corner, or to start big and slowly bring it down in size, like the footprint design in the upper right corner, or to start with a bright color and slowly make a gradient in it going to transparency.
When I look at the six different designs, the one in the upper left corner speaks the most to me. Because this route consists of just one piece and has the cleanest design, the map will look trustworthy and the route will not steel all the attention away from the rest of the map and all the icons and landmarks. But because of the bright color pink the route still stands out and it will become clear to every visitor of Delft which way they have to walk by following the route from bright color going to transparency.
Tuesday, 26 May 2009
Improvements
- One poster should show both tours, culture and commerce
- The pictures should be more involved into the map
- More enphasis on the culture/commerce difference is needed
- Something should manipulate the people to walk one of the purposed tours
- General icons and buidlings icons should be more analogue
Saturday, 23 May 2009
The museum walk
Start: total time 0
Walk to Prinsenhof
total time: 0:10
Visit Prinsenhof
total time: 1:50
Walk to Vrouw Jutteland
total time: 2:00
Visit Nieuwe Kerk
total time: 3:00
Walk to Beestenmarkt
total time: 3:06
Have a drink at Beestenmarkt
total time: 3:45
Walk to Bastiaansplein
total time: 3:55
Walk to station
4:10
Pre concept
Friday, 22 May 2009
More Pictures

Wednesday, 20 May 2009
Quick Visual Tour

Starting point: Delft central station

Museum: Legermuseum
Theater: de Veste

Cinema: Must See
Shopping stores: Bastiaansplein
Food and Drinks: Beestenmarkt
First meeting
Planning
· Upload pictures from route on blog
· Look for examples of tourist maps
· Time schedule/indication of both routes
· Design icons
· Design style of map
· Collage of inspirational photographs
· Design land marks for interesting buildings
· Combine tasks into concept
Description assignment
In assignment 2 of the course Visual Communication Design we will design a pedestrian map for the city of Delft that will influence the behavior of the users.
Two versions of the pedestrian map will be presented alternating every day at the Delft central station. One will show the ‘museum route’ clockwise and the other one the ‘shopping route’ anticlockwise.
The effect of the two versions should be that one day significantly more visitors will follow the museum route than the shopping route and the other way around.
In the end we will carry out a research to test the behavior of the user on the two different maps.
With this blog we will keep you up to date of our procedure.


















