
Tuesday, 26 May 2009
Improvements
- One poster should show both tours, culture and commerce
- The pictures should be more involved into the map
- More enphasis on the culture/commerce difference is needed
- Something should manipulate the people to walk one of the purposed tours
- General icons and buidlings icons should be more analogue
Saturday, 23 May 2009
The museum walk
Start: total time 0
Walk to Prinsenhof
total time: 0:10
Visit Prinsenhof
total time: 1:50
Walk to Vrouw Jutteland
total time: 2:00
Visit Nieuwe Kerk
total time: 3:00
Walk to Beestenmarkt
total time: 3:06
Have a drink at Beestenmarkt
total time: 3:45
Walk to Bastiaansplein
total time: 3:55
Walk to station
4:10
Pre concept
Friday, 22 May 2009
More Pictures

Wednesday, 20 May 2009
Quick Visual Tour

Starting point: Delft central station

Museum: Legermuseum
Theater: de Veste

Cinema: Must See
Shopping stores: Bastiaansplein
Food and Drinks: Beestenmarkt
First meeting
Planning
· Upload pictures from route on blog
· Look for examples of tourist maps
· Time schedule/indication of both routes
· Design icons
· Design style of map
· Collage of inspirational photographs
· Design land marks for interesting buildings
· Combine tasks into concept
Description assignment
In assignment 2 of the course Visual Communication Design we will design a pedestrian map for the city of Delft that will influence the behavior of the users.
Two versions of the pedestrian map will be presented alternating every day at the Delft central station. One will show the ‘museum route’ clockwise and the other one the ‘shopping route’ anticlockwise.
The effect of the two versions should be that one day significantly more visitors will follow the museum route than the shopping route and the other way around.
In the end we will carry out a research to test the behavior of the user on the two different maps.
With this blog we will keep you up to date of our procedure.












